The problem is that the game doesn’t tell you what that nation is even when mousing over those icons. a tiny flag symbolizing the nation that controls that holy site.a small obelisk icon denoting that a holy site already exists.Here’s what you see when you attempt to change your deity: The first issue is with regards to the UI. Now, fans already know about Imperator: Rome‘s clunky presentation so this becomes even more pronounced. While these changes from Magna Graecia and Archimedes are commendable, I still feel that they’re not as intuitive as can be. With their divinity proclaimed, they can become part of your pantheon. Likewise, your ruler may achieve apotheosis. Desecrating these holy sites will also let you loot their treasures. There are also relics and sacred treasures that can be obtained and placed in your holy sites adding further bonuses. Others, meanwhile, need to be built or completed via events. Some, such as Stonehenge in Cunetio or the Temple of Jupiter Optimus Maximus in Rome already exist at the game’s start date. You’ll even see the locations of these holy sites when you choose the religion map mode. These effects are further boosted by controlling a holy site dedicated to a deity. These deities provide effects such as a passive buff that’s always present and an active buff that’s only initiated by the aforementioned one-button click ( Imperator: Rome‘s omens mechanic). From the get-go, you’ll notice a major change here such as the use of pantheons.Įach nation can select from a multitude of gods and goddesses to represent the four pillars of its pantheon: war, culture, economy, and fertility. That brings us to the Magna Graecia DLC and the Archimedes update which try to overhaul the existing system. I even mentioned that Imperator: Rome‘s religion panel was just “a once-every-five-years button-click to gain a bonus perk or increase stability easily.” It was that simplistic. One notable shortcoming was its religion feature. It wasn’t just because of technical woes and a smattering of mechanics from other Paradox titles, it was also due to certain gameplay systems that were never fully fleshed out. Note: For more information about Imperator: Rome, you can check out our guides and features hub.īack in April 2019 when Imperator: Rome launched, it led to a lot of disappointment as noted in our official review. Here are some impressions after a few hours of play. Both focus on the Greek city-states as well as changes to the religion mechanics of Imperator: Rome. Its release also coincides with patch 1.4, the Archimedes update, which is available to all players. Magna Graecia is the newest content pack for Imperator: Rome.
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